Go to the north of this log, where nine bushes, in rows of three, are sitting. If you enter into the Lost Woods through the primary entrance, you'll be able to walk on a fairly straight-forward path before you run into a log with a doorway in it. Go back outside and to the right of this building, where the heart piece will be sitting, waiting for you. This will drain the water sitting outside of this building. Pull the right-hand side switch (the left-hand side one will drop some bad guys on you). Enter into the building, and go to the back room. If you go down into this marshy area, you'll find a small stone building. When looked at on the Map, the Dungeon is in the shape of Slime Eel.There's a marshy area to the south of Link's house. Using the Hookshot, Link can pull Slime Eel's head out and attack his vulnerable midsection. However, Slime Eel's head appears randomly in one of the four holes in the wall at regular intervals. Its tail comes out of the hole in the floor, and rotates around the room, trying to hit Link. The room where Link fights the Boss is originally a normal room, but since Slime Eel lives in the walls of the Dungeon, it therefore breaks open sections of the walls and floor to attack Link. The room contains the Nightmare Key, vital for getting to the Boss, Slime Eel. It can only be accessed by diving underwater in a nearby room to enter a side-scrolling area, where Link can climb up a ladder to get to the hidden room. The Dungeon also has a hidden room that is not on the Map, next to the Boss room. A variation on this is the appearance of wooden bridges which can only be extended by using the Hookshot on one side of the gap. The puzzles in this Dungeon often involve using the Hookshot to cross long gaps. The other mini-bosses are the Gohmas, who can only be reached once Link has the Hookshot and seem to be the true mini-bosses of this Dungeon, as defeating them creates a portal back to the entrance of the Dungeon, unlike Master Stalfos. Each of these four rooms also has a number of Blocks corresponding to the number of the battle that takes place in the room. All of the rooms in which Link battles him can easily be identified by the skull-shaped tiling on the room's floor. Once defeated, he moves into another room and must be searched for in order to battle again. The first mini-boss is Master Stalfos, who steals the Hookshot from a Treasure Chest after his first battle with Link. Despite this Dungeon being in the middle of Martha's Bay, it is actually dry inside, with a few rooms having shallow Water and only three rooms being flooded (two of them being flooded side-view rooms). There also seem to be a lot of purple crystals growing in certain rooms, which can be destroyed by Link's Sword. The interior of the Dungeon is mostly sandy floor with brown walls. Link needs to dive down on the left side of the rocks and swim through an underwater tunnel to this Dungeon. However, the entire entrance is surrounded by rocks, and thus cannot be accessed by swimming on the surface alone. He cannot enter the Dungeon with the Ghost, and must help it make peace with its death before entering. After Link leaves the Angler's Tunnel, a Ghost begins following him.
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